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The Crust live on Kickstarter
11 Mar 2024
Hello @everyone ,
We're very excited to announce that the Kickstarter campaign for The Crust just launched!
Your invaluable feedback has helped The Crust make significant progress, so we want you to join us as soon as possible. With your...
Assembler with jobs for colonists
24 Jan 2024
Hello Crusties,
Sneak peek at the updated Assembler. It is a building used to automate the production of two-ingredient parts.
Requires colonists with Engineer specialization for most efficient operation.
Can be automated by feeding...
DEV DIARY №20 - Optimization, interface and new units.
17 Nov 2023
Good day everyone, The Crust is back with you!
It's been more than a month since Steam Next Fest and we're back with an update to show you what we're currently working on and tell you about our future plans.
At the very moment, we are...
Steam Next Fest Results
16 Oct 2023
We want to sincerely thank everyone who downloaded and played a demo of our game The Crust during Steam Next Fest. Your support was amazing and many of you contacted us to share your thoughts and feedback.
The Crust demo proved to be...
The Crust Closed Beta Starts Now!
15 Sep 2023
Closed beta testing for The Crust has officially begun!
The first wave of beta keys is out, so check your email and Discord inboxes. For those who want to participate but haven't signed up yet, please follow the instructions .
We've...
DEV DIARY №19 - STORY LINE, POI AND NEW CONTRACT SYSTEM
08 Sep 2023
Good afternoon, it's The Crust with you again!
We've been quiet for a long time and it's time to tell you about what's changed in the meantime. Spoiler - a lot, and only a fraction of the project's massive changes fits into this dev...
NEW MODULE CONCEPT
23 Apr 2023
Hello!
Spring is in full swing, and we're working hard on the game and getting ready for the big announcements. In the meantime, we would like to share new concepts, which we introduce into the game, in order to diversify the visuals. Here are...
FIRST DEMO ON STEAM BASE BUILDER FEST
20 Jan 2023
We couldn't refuse an invitation from Steam to participate in the first base-building strategies festival and decided to release a small Demo that showcases the core mechanics of The Crust.
Get The Crust Demo on Steam from...
DEV DIARY #18 - Mechanics on the Global Map, Updated Interface, and Logistics Innovations
29 Dec 2022
Good afternoon everyone, here with you again is The Crust project!
The New Year is just around the corner, and we'd love to share with you what we've been working over, how the new interface looks like, which will be the primary role of the...
Recent posts
- 0.94: Up to 3,5x more FPS, optimizing RAM utilization and fuel system for trucks
- Great Early Access Launch, Scaling Up, and Details of the Next Update
- The Crust Early Access Release & First Update
- Release Date Announced for The Crust - 15 July
- Development news, Beta access and awards
- New Modules
- FAQ - Roadmap and your Ideas
- Dev Diary №22: Unveiling Global Markets and Extended Overview of Colonists
- The Crust Combat System Concept
- Dev diary №21 - Expansion of colonist mechanics, ice and new interfaces
- The Crust live on Kickstarter
- Assembler with jobs for colonists
- DEV DIARY №20 - Optimization, interface and new units.
- Steam Next Fest Results
- The Crust Closed Beta Starts Now!
- New Logo Reveal
- DEV DIARY №19 - STORY LINE, POI AND NEW CONTRACT SYSTEM
- NEW MODULE CONCEPT
- FIRST DEMO ON STEAM BASE BUILDER FEST
- DEV DIARY #18 - Mechanics on the Global Map, Updated Interface, and Logistics Innovations
- DEV DIARY №17 - Conveyors,new visuals and optimization - what's new with The Crust?
- Interview for UE4 Daily
- DEV DIARY №16 - MAKING HISTORY: A LITTLE BIT ABOUT OUR QUESTS
- WOULD YOU FLY TO THE MOON?
- 3D BATTERY MODEL CREATION IN TIME-LAPSE
- DEV DIARY №15 - ABOUT THE UTILITY SYSTEM ON THE LUNAR BASE
- ERASE AND REWIND, OR WHY BREACKING THINGS IN VIDEO GAMES IS AS DIFFICULT AS CREATING THEM
- DEV DIARY №14 - 50 SHADES OF REGOLITH, OR RESOURCE EXTRACTION AND PROCESSING IN THE CRUST
- DEV DIARY №13 - GALACTIC MARKET
- 2021: THE CRUST TRANSFORMS
- DEV DIARY №12 - ROOMS AND WALLS
- DEV DIARY №11 - REFACTORING AND NARRATIVE
- DEV DIARY #10 EXCAVATION VISUALIZATION, REFACTORING AND OVERMIND OPTIMIZATION
- DEV DIARY #9 OPTIMIZATION AND PROCEDURAL GENERATION
- PATCH NOTE 0.72.19