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DEV DIARY №10 ВИЗУАЛ РАСКОПОК, РЕФАКТОРИНГ И ОПТИМИЗАЦИЯ ОВЕРМАЙНДА

06 Jan 2021
by Oleg Simukov
Визуал раскопок Грунт на подземном уровне занимает >80% процентов игрового экрана, так что он должен круто выглядеть. Оптимизация этого элемента игры, как занимающего весь экран, тоже критически важна. Таким образом требования...

DEV DIARY №9 - ОПТИМИЗАЦИЯ И ПРОЦЕДУРНАЯ ГЕНЕРАЦИЯ

19 Nov 2020
by Oleg Simukov
Привет!  С вами лунопроходцы из Veom Studio. Спешим поделиться свежими новостями с полей разработки. Несмотря на подступающие зимние холода, в нашем офисе, как всегда, жара и пылает огонь неутомимого творчества, в котором выковывается...

PATCH NOTE 0.72.19

02 Nov 2020
by Oleg Simukov
НОВОЕ Провели успешные эксперименты с размерной сеткой игры, в ближайшее время произведем уменьшение сетки в два раза и расширение игровой территории. Создали новый алгоритм поиска и расчета стен и помещений. Алгоритм переведен на С++,...

DEV BLOG 8 - WORKING ON THE SETTING, PART TWO

28 Oct 2020
by Антон Панас
Hi! Again, this is the Crust development team speaking! Previously, we have discussed the process of creating the game's setting. Today we would like to focus in more detail on the plot. By 2055, the Earth was in a deplorable state....

PreAlpha Gameplay Trailer

23 Oct 2020
by Oleg Simukov
Hi! This is The Crust development team speaking! In our blog, we have already told you a lot about the game, but have not really shown its gameplay. Well, it's time to make up for the delay. We are happy to present the first The Crust...

DEV DIARY №7 - CARGO CAPSULES

08 Oct 2020
by Антон Панас
Hi! This is the lunar project supply service speaking. Our colleagues have already told you about the game's transport and intelligence. Now it is our turn to share the latest achievements in the space logistics industry....

PATCH NOTE 0.63.14

30 Sep 2020
by Oleg Simukov
WHAT'S NEW The mechanics of assigning colonists to positions through the interface improved. An approximate ratio of game and real time derived and implemented in the project. We have started integrating our own quest editor...

PATCH NOTE 0.6.09

22 Sep 2020
by Oleg Simukov
NEW The system for widgets has been created so that all widgets of the project can be controlled. Also it is now possible to set rules for starting and ending widgets simultaneously with other widgets. The mechanics of...

DEV DIARY №6 - WORKING ON THE SETTING, PART ONE

14 Sep 2020
by Антон Панас
Hello everyone! Today we will talk about creating, or, to be more specific, about the composing the history of the world surrounding the player in The Crust. After all, this game is not only about constructing and mining. Colonists,...

DEV DIARY №5 - WORKING ON THE SETTING, PART ONE

05 Sep 2020
by Антон Панас
Hello everyone! Today we will talk about creating, or, to be more specific, about the composing the history of the world surrounding the player in The Crust. After all, this game is not only about constructing and mining. Colonists,...
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