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DEV DIARY №20 - Optimization, interface and new units.

17 Nov 2023
#tygh_container .base h3{ color: #f0131e; font-family: 'open sans'; } .base h4{ text-align: left; padding-top: 45px; color: #f0131e; font-family: 'open sans'; font-size: 22px; } .base i{...

Steam Next Fest Results

16 Oct 2023
by Oleg Simukov
We want to sincerely thank everyone who downloaded and played a demo of our game The Crust during Steam Next Fest. Your support was amazing and many of you contacted us to share your thoughts and feedback.  The Crust demo proved to be...

The Crust Closed Beta Starts Now!

15 Sep 2023
by Oleg Simukov
Closed beta testing for The Crust has officially begun! The first wave of beta keys is out, so check your email and Discord inboxes. For those who want to participate but haven't signed up yet, please follow the instructions . We've...

New Logo Reveal

10 Sep 2023
by Oleg Simukov
.ty-blog__img-block { display: none; }


08 Sep 2023
Good afternoon, it's The Crust with you again! We've been quiet for a long time and it's time to tell you about what's changed in the meantime.  Spoiler - a lot, and only a fraction of the project's massive changes fits into this dev...


23 Apr 2023
by Oleg Simukov
Hello! Spring is in full swing, and we're working hard on the game and getting ready for the big announcements. In the meantime, we would like to share new concepts, which we introduce into the game, in order to diversify the visuals. Here are...


20 Jan 2023
by Oleg Simukov
We couldn't refuse an invitation from Steam to participate in the first base-building strategies festival and decided to release a small Demo that showcases the core mechanics of The Crust.   Get The Crust Demo on Steam from...

DEV DIARY #18 - Mechanics on the Global Map, Updated Interface, and Logistics Innovations

29 Dec 2022
by Мурашко Денис
Good afternoon everyone, here with you again is The Crust project! The New Year is just around the corner, and we'd love to share with you what we've been working over, how the new interface looks like, which will be the primary role of the...

DEV DIARY №17 - Conveyors,new visuals and optimization - what's new with The Crust?

14 Sep 2022
by Мурашко Денис
     Good day everyone! It's been a long time since we've posted anything about the game and it's time to fix that. Besides, we really have something to share - during this time a lot of hard work went into the game. So,...

Interview for UE4 Daily

27 Apr 2022
by Анна Кочнева
Hi! Hurry to share great news! On the portal UE4 Daily we published an interview with our CEO Oleg Simukov. We have tried to sincerely talk about how we imagine our game and how it should be a real cohesive team. Read about our concept of...
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