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New Logo Reveal

10 Sep 2023
by Oleg Simukov
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DEV DIARY №19 - STORY LINE, POI AND NEW CONTRACT SYSTEM

08 Sep 2023
by
Good afternoon, it's The Crust with you again! We've been quiet for a long time and it's time to tell you about what's changed in the meantime.  Spoiler - a lot, and only a fraction of the project's massive changes fits into this dev...

NEW MODULE CONCEPT

23 Apr 2023
by Oleg Simukov
Hello! Spring is in full swing, and we're working hard on the game and getting ready for the big announcements. In the meantime, we would like to share new concepts, which we introduce into the game, in order to diversify the visuals. Here are...

FIRST DEMO ON STEAM BASE BUILDER FEST

20 Jan 2023
by Oleg Simukov
We couldn't refuse an invitation from Steam to participate in the first base-building strategies festival and decided to release a small Demo that showcases the core mechanics of The Crust.   Get The Crust Demo on Steam from...

DEV DIARY #18 - Mechanics on the Global Map, Updated Interface, and Logistics Innovations

29 Dec 2022
by Мурашко Денис
Good afternoon everyone, here with you again is The Crust project! The New Year is just around the corner, and we'd love to share with you what we've been working over, how the new interface looks like, which will be the primary role of the...

DEV DIARY №17 - Conveyors,new visuals and optimization - what's new with The Crust?

14 Sep 2022
by Мурашко Денис
     Good day everyone! It's been a long time since we've posted anything about the game and it's time to fix that. Besides, we really have something to share - during this time a lot of hard work went into the game. So,...

Interview for UE4 Daily

27 Apr 2022
by Анна Кочнева
Hi! Hurry to share great news! On the portal UE4 Daily we published an interview with our CEO Oleg Simukov. We have tried to sincerely talk about how we imagine our game and how it should be a real cohesive team. Read about our concept of...

DEV DIARY №16 - MAKING HISTORY: A LITTLE BIT ABOUT OUR QUESTS

06 Dec 2021
by Анна Кочнева
The best benefit we derive from history is the enthusiasm it excites. Johann Wolfgang von Goethe What are the ingredients of a good game? Undoubtedly, graphics and gameplay bear an important role. An aesthetically pleasing...

WOULD YOU FLY TO THE MOON?

15 Nov 2021
by Анна Кочнева
Do you sometimes imagine what life in the future will be like? Creating the game lore, often we speculated about people who would go to the Moon. Will they be dreamers and professionals hoping to start a new chapter in human history? Or...

3D BATTERY MODEL CREATION IN TIME-LAPSE

01 Nov 2021
by Анна Кочнева
Hello there! We've prepared a short video showing the full cycle of creating a 3D battery model for The Crust. The ten-minute video covers 15 hours of work on the model: from the concept stage to the low-poly object. Enjoy! =)
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