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DEV DIARY №19 - STORY LINE, POI AND NEW CONTRACT SYSTEM
08 Sep 2023

Good afternoon, it's The Crust with you again!
We've been quiet for a long time and it's time to tell you about what's changed in the meantime. Spoiler - a lot, and only a fraction of the project's massive changes fits into this dev...
NEW MODULE CONCEPT
23 Apr 2023

Hello!
Spring is in full swing, and we're working hard on the game and getting ready for the big announcements. In the meantime, we would like to share new concepts, which we introduce into the game, in order to diversify the visuals. Here are...
FIRST DEMO ON STEAM BASE BUILDER FEST
20 Jan 2023

We couldn't refuse an invitation from Steam to participate in the first base-building strategies festival and decided to release a small Demo that showcases the core mechanics of The Crust.
Get The Crust Demo on Steam from...
DEV DIARY #18 - Mechanics on the Global Map, Updated Interface, and Logistics Innovations
29 Dec 2022

Good afternoon everyone, here with you again is The Crust project!
The New Year is just around the corner, and we'd love to share with you what we've been working over, how the new interface looks like, which will be the primary role of the...
DEV DIARY №17 - Conveyors,new visuals and optimization - what's new with The Crust?
14 Sep 2022

Good day everyone! It's been a long time since we've posted anything about the game and it's time to fix that. Besides, we really have something to share - during this time a lot of hard work went into the game. So,...
Interview for UE4 Daily
27 Apr 2022

Hi!
Hurry to share great news! On the portal UE4 Daily we published an interview with our CEO Oleg Simukov. We have tried to sincerely talk about how we imagine our game and how it should be a real cohesive team.
Read about our concept of...
DEV DIARY №16 - MAKING HISTORY: A LITTLE BIT ABOUT OUR QUESTS
06 Dec 2021

The best benefit we derive
from history is the enthusiasm it excites.
Johann Wolfgang von Goethe
What
are the ingredients of a good game? Undoubtedly, graphics and
gameplay bear an important role. An aesthetically pleasing...
WOULD YOU FLY TO THE MOON?
15 Nov 2021

Do you
sometimes imagine what life in the future will be like? Creating the
game lore, often we speculated about people who would go to the Moon.
Will they be dreamers and professionals hoping to start a new chapter
in human history? Or...
3D BATTERY MODEL CREATION IN TIME-LAPSE
01 Nov 2021

Hello there!
We've prepared a short video showing the full cycle of creating a 3D battery model for The Crust. The ten-minute video covers 15 hours of work on the model: from the concept stage to the low-poly object. Enjoy! =)
Recent posts
- Dev Diary #24: Major Update - New Horizons
- Update 0.96 - Expanding and balancing the story campaign
- Patch 0.95 - refactoring, improved expeditions and optimization
- Patch 0.94.55 - New music tracks, QoL improvements, and localization fixes
- 0.94.37: Rebalancing Update
- 0.94: Up to 3,5x more FPS, optimizing RAM utilization and fuel system for trucks
- Great Early Access Launch, Scaling Up, and Details of the Next Update
- The Crust Early Access Release & First Update
- Release Date Announced for The Crust - 15 July
- Development news, Beta access and awards
- New Modules
- FAQ - Roadmap and your Ideas
- Dev Diary №22: Unveiling Global Markets and Extended Overview of Colonists
- The Crust Combat System Concept
- Dev diary №21 - Expansion of colonist mechanics, ice and new interfaces
- The Crust live on Kickstarter
- Assembler with jobs for colonists
- DEV DIARY №20 - Optimization, interface and new units.
- Steam Next Fest Results
- The Crust Closed Beta Starts Now!
- New Logo Reveal
- DEV DIARY №19 - STORY LINE, POI AND NEW CONTRACT SYSTEM
- NEW MODULE CONCEPT
- FIRST DEMO ON STEAM BASE BUILDER FEST
- DEV DIARY #18 - Mechanics on the Global Map, Updated Interface, and Logistics Innovations
- DEV DIARY №17 - Conveyors,new visuals and optimization - what's new with The Crust?
- Interview for UE4 Daily
- DEV DIARY №16 - MAKING HISTORY: A LITTLE BIT ABOUT OUR QUESTS
- WOULD YOU FLY TO THE MOON?
- 3D BATTERY MODEL CREATION IN TIME-LAPSE
- DEV DIARY №15 - ABOUT THE UTILITY SYSTEM ON THE LUNAR BASE
- ERASE AND REWIND, OR WHY BREACKING THINGS IN VIDEO GAMES IS AS DIFFICULT AS CREATING THEM
- DEV DIARY №14 - 50 SHADES OF REGOLITH, OR RESOURCE EXTRACTION AND PROCESSING IN THE CRUST
- DEV DIARY №13 - GALACTIC MARKET
- 2021: THE CRUST TRANSFORMS