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UE4/C++ game developer (intermediate, senior)


Work experience: 1-3 years
Full time


We are looking for a virtuoso C++ programmer who is ready to take part in creating games for PC and implement his ideas in the gaming industry.

If you are an avid PC gamer, capable of writing in C++, familiar with UE4/5, we are looking for you! Being a student is not a hindrance - with us you can combine study and work.

Job responsibilities:

  • participate in designing the interaction of game entities;
  • write game logic and algorithms for game mechanics;
  • refactor existing blocks to improve the architecture or increase performance.

As a new member of our team, you will have to study the existing architecture of game mechanics implemented in current projects.

Required skills:

  • good knowledge of OOP
  • experience with UE4
  • knowledge of the fundamentals of discrete mathematics
  • understanding of linear algebra and geometry
  • understanding of the main types of search algorithms
  • passion for games and their creation

We offer:

  • Opportunities to learn and grow personally and professionally.
  • Legal employment, competitive salary level.
  • Work schedule is discussed individually.
  • Flexible schedule . working hours; you can combine work and study.
  • Friendly staff, tea and biscuits.
  • English course once a week.
  • We give you freedom to make decisions and offer flexible work schedule, since our team is motivated to achieve results, not counting the hours in the office. The contribution of each team member is valued, which is why we have a profit distribution system for all employees.
  • We are for a healthy lifestyle, so we offer compensation for sports expenses.

Our current project is under development, so first you will have to understand the main blocks of the architecture, data structures and principles of the implemented game mechanics.

Key skills:

  • OOP
  • C++
  • Unreal Engine 4


Community Manager

If you have excellent communication skills, are fond of games and understand Internet culture — this position is for you. Working with a producer and game designer, you will create unique content for social networks, establish contact with players and work with the community.

Requirements

  • At least one year of experience working with social networks (preferably game developer, personal brand as a streamer, blogger, game journalist).
  • Deep knowledge of the features of working with various social networks.
  • Extensive gaming experience (PC, consoles).
  • At least Advanced English (written and oral).
  • Ability to navigate modern trends, internet culture and memes.< /li>
  • Skills in graphic editors (Photoshop).
  • It is important to be able to act proactively — independently generate goals, attract people to achieve them and manage them within the budget.

Tasks

  • Work on a strategy for promoting gaming products (creation, implementation, performance evaluation).
  • Independent preparation and control of materials for publications.
  • Participation in the development of the gaming community.< /li>
  • Prompt response to comments, communication with players, maintaining a friendly atmosphere in the community.
  • Developing relationships with opinion leaders.

Terms

  • Remote work or hybrid work (office/home).
  • Work in a young team of passionate gamers.
  • Career prospects.
  • Bonuses for the successful implementation of plans at the launch of game projects.
  • Salary is discussed individually with successful candidates.



Technical Artist Unreal Engine 4/5

We are looking for a specialist who can masterfully handle UE4/UE5 visual tools.

Tasks:

  • Participation in the work on the visual part of our game, creating game and technological prototypes.
  • Adjusting the visual parameters of the game: lighting, effects, VFX, etc.
  • Setting up specifications for models/textures for outsource employees + quality control of their work.
  • Participation in work on visual effects in the UI.
  • Integration of 2D and 3D assets and graphics optimization.
  • Directly writing a variety of shaders for new ideas and prototypes.
  • Writing technical documentation for your systems.

Requirements:

  • More than 2 years of development experience in UE4. If you have less experience, but before this you had serious work experience directly related to our requirements, write anyway, we’ll see.
  • Extensive experience in Unreal Engine, namely understanding of all art systems of the engine.
  • Knowledge of Niagara vfx system and/or Cascade particle system.
  • Confident use of the Material Editor in UE4.
  • Good knowledge of Blueprints, Material Editor and the UE4 structure in general.
  • Work with optimization of shaders and their creation.
  • Experience in setting up light on the stage, not only from the point of view of a beautiful picture, but also from a performance point of view.
  • Having a portfolio ( examples of ready-made materials of various types of content, examples of blueprints).
  • Highly qualified in solving technical problems.
  • Proactivity.
  • Extensive gaming experience (PC, consoles)< /li>

Will be a plus:

  • Experience with 3D packages (Maya, Zbrush, SubstancePainter, SubstanceDesigner, Houdini).
  • Knowledge of languages (HLSL/GLSL; Python; Blueprint; C++);
  • Experience in optimizing everything you can imagine.
  • Profiling skills, at least GPU.
  • It is highly desirable to have basic knowledge of programming, including OOP.
  • < /ul>


    We offer:

    • Remote or Full Time work, office in Belgrade.
    • Official employment + residence permit in Serbia/Montenegro.
    • We are for a healthy lifestyle, so we pay for any sports of our employees.
    • Work in a young team of passionate gamers.
    • Career growth prospects.
    • Bonuses for creativity and successful implementation of plans for the launch of game projects.
    • We provide freedom in decision making.
    • Salaries are discussed individually with successful candidates.

You can send us a message using the form below.


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